Key Stage 1
Pupils should be taught to:
understand what algorithms are, how they are implemented as programs on digital
devices, and that programs execute by following a sequence of instructions
write and test simple programs
use logical reasoning to predict the behaviour of simple programs
organise, store, manipulate and retrieve data in a range of digital formats
communicate safely and respectfully online, keeping personal information private,
and recognise common uses of information technology beyond school.
Key Stage 2
Pupils should be taught to:
design and write programs that accomplish specific goals, including controlling or
simulating physical systems; solve problems by decomposing them into smaller
parts
use sequence, selection, and repetition in programs; work with variables and
various forms of input and output; generate appropriate inputs and predicted
outputs to test programs
use logical reasoning to explain how a simple algorithm works and to detect and
correct errors in algorithms and programs
understand computer networks including the internet; how they can provide
multiple services, such as the world-wide web; and the opportunities they offer for
communication and collaboration
describe how internet search engines find and store data; use search engines
effectively; be discerning in evaluating digital content; respect individuals and
intellectual property; use technology responsibly, securely and safely
select, use and combine a variety of software (including internet services) on a
range of digital devices to accomplish given goals, including collecting, analysing,
evaluating and presenting data and information.
Pupils should be taught to:
understand what algorithms are, how they are implemented as programs on digital
devices, and that programs execute by following a sequence of instructions
write and test simple programs
use logical reasoning to predict the behaviour of simple programs
organise, store, manipulate and retrieve data in a range of digital formats
communicate safely and respectfully online, keeping personal information private,
and recognise common uses of information technology beyond school.
Key Stage 2
Pupils should be taught to:
design and write programs that accomplish specific goals, including controlling or
simulating physical systems; solve problems by decomposing them into smaller
parts
use sequence, selection, and repetition in programs; work with variables and
various forms of input and output; generate appropriate inputs and predicted
outputs to test programs
use logical reasoning to explain how a simple algorithm works and to detect and
correct errors in algorithms and programs
understand computer networks including the internet; how they can provide
multiple services, such as the world-wide web; and the opportunities they offer for
communication and collaboration
describe how internet search engines find and store data; use search engines
effectively; be discerning in evaluating digital content; respect individuals and
intellectual property; use technology responsibly, securely and safely
select, use and combine a variety of software (including internet services) on a
range of digital devices to accomplish given goals, including collecting, analysing,
evaluating and presenting data and information.
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